Added a new progression layer: Workbench L2/3 now need blueprint fragments (5 Basic for L2, 5 Advanced for L3). Fragments drop from puzzles, airdrops, and crates at key monuments; you can convert 10 Basic into 1 Advanced. Scrap costs for L2/L3 reduced. This nudges players into monuments and PvP, slowing clan snowballing. Loot shuffled across monuments; hackable/elite crates now more rewarding. Silo becomes red keycard with more elites.
Added a new progression layer: Workbench L2/3 now need blueprint fragments (5 Basic for L2, 5 Advanced for L3). Fragments drop from puzzles, airdrops, and crates at key monuments; you can convert 10 Basic into 1 Advanced. Scrap costs for L2/L3 reduced. This nudges players into monuments and PvP, slowing clan snowballing. Loot shuffled across monuments; hackable/elite crates now more rewarding. Silo becomes red keycard with more elites.
Patch is light but fixes long‑standing bugs. November adds Naval update: modular boats, cannons, new seas; December marks Rust’s 12th birthday and a Warhammer X Rust DLC tease. Gunfire travels farther (pistols 400m, AK 500m, LMGs 600m). Bags show owner, minicopter damage cues, smoother foliage, clouds now on by default. Exhibit Decor Pack drops; encryption level 2 required; Twitch Drops for Rust Kingdoms 3 (Sept 20–30).
Patch is light but fixes long‑standing bugs. November adds Naval update: modular boats, cannons, new seas; December marks Rust’s 12th birthday and a Warhammer X Rust DLC tease. Gunfire travels farther (pistols 400m, AK 500m, LMGs 600m). Bags show owner, minicopter damage cues, smoother foliage, clouds now on by default. Exhibit Decor Pack drops; encryption level 2 required; Twitch Drops for Rust Kingdoms 3 (Sept 20–30).
Hardcore is back with fog of war and a compass to navigate. You can’t craft or research firearms anymore—only repair found guns; ammo costs are 5x higher. Sleeping bags spawn cooldowns up to 15 minutes, beds 10 minutes. Upkeep is doubled to encourage leaner bases. UI overhauled, loading is much faster. Also metal detectors can bury dropped weapons for 24h; Pilot Pack DLC drops; Twitch Drops return and a 50% sale.
Hardcore is back with fog of war and a compass to navigate. You can’t craft or research firearms anymore—only repair found guns; ammo costs are 5x higher. Sleeping bags spawn cooldowns up to 15 minutes, beds 10 minutes. Upkeep is doubled to encourage leaner bases. UI overhauled, loading is much faster. Also metal detectors can bury dropped weapons for 24h; Pilot Pack DLC drops; Twitch Drops return and a 50% sale.
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