4.3 Cetus Open Beta adds Refugee Attraction, refining refugee flow so pops flee to empires where their species is dominant with a 1% floor; civics like Free Haven boost refugees, Slavery lowers it. Also broad balance changes (naval capacity, ship costs/upkeep, weapon collateral, crisis pacing), job/origin tweaks, bug fixes, and threading/perf tweaks. New beta feedback form; opt-in on Steam.
4.3 Cetus Open Beta adds Refugee Attraction, refining refugee flow so pops flee to empires where their species is dominant with a 1% floor; civics like Free Haven boost refugees, Slavery lowers it. Also broad balance changes (naval capacity, ship costs/upkeep, weapon collateral, crisis pacing), job/origin tweaks, bug fixes, and threading/perf tweaks. New beta feedback form; opt-in on Steam.
2025 was about rebuilding Stellaris’ foundations. They overhauled core systems (Pops to Pop Groups, Workforce, districts, Trade) and shipped 4.0 Phoenix—strong base but late‑game perf goals still missed. BioGenesis added meat ships, genetics, Behemoth Fury, and Wilderness Origin. 4.1 Lyra/Shadows remastered Ascension Paths (psionics, Shroud, Mindwarden). Infernals brought thermophile life and Galactic Hyperthermia. Now testing 4.3 Cetus Open Beta to rebalance with player feedback.
2025 was about rebuilding Stellaris’ foundations. They overhauled core systems (Pops to Pop Groups, Workforce, districts, Trade) and shipped 4.0 Phoenix—strong base but late‑game perf goals still missed. BioGenesis added meat ships, genetics, Behemoth Fury, and Wilderness Origin. 4.1 Lyra/Shadows remastered Ascension Paths (psionics, Shroud, Mindwarden). Infernals brought thermophile life and Galactic Hyperthermia. Now testing 4.3 Cetus Open Beta to rebalance with player feedback.
Open Beta 4.3 Cetus is a work-in-progress balance pass to curb econ/naval power creep. Ships now use far more Naval Capacity and are bigger (5x baseline), Dimensional Fleet summons fewer escorts/cruisers, and fleet sizes scale with explored rifts. Also a sweeping rework of empire size, stability, jobs, Unity, and tech costs; many traits and civics nerfed; Fallen Empire automation tweaks. Disable mods, load via stellaris_test, and report bugs.
Open Beta 4.3 Cetus is a work-in-progress balance pass to curb econ/naval power creep. Ships now use far more Naval Capacity and are bigger (5x baseline), Dimensional Fleet summons fewer escorts/cruisers, and fleet sizes scale with explored rifts. Also a sweeping rework of empire size, stability, jobs, Unity, and tech costs; many traits and civics nerfed; Fallen Empire automation tweaks. Disable mods, load via stellaris_test, and report bugs.
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